Thursday, July 30, 2015

Multiple Special Gyms

Today marks a huge achievement for me. I always wanted to have a build of both types of Special Gyms. Originally I was planning on having Frontline Fitness and Mr. Isoyamas, the Defense 8 Dot gym. However, after battle 2.0 was released, 0 damage hits became a thing of the past. Looking at my passive stat bonuses, Dexterity looked even more appealing. At the time I had only trained the stat to help with busting, but now I get to take it to a new level.

You have purchased a membership to Elites. 2015/07/29 7:46:50 PM

Although the general consensus is that the advantage goes to players with balanced stats, this build is something I have wanted for a while and I'm intending on sticking with it. In order to keep this build, Strength and Speed will be essentially equivalent. Combined, they must be 25% than the sum of Defense and Dexterity. At the same time, Dexterity must be 25% larger than the larger of Strength and Speed

At the moment, roughly my stats look like:

StrengthDefenseSpeedDexterity
5%29%29%37%

What it looks like I will be doing is keeping Defense constant at what it is. I don't plan on sinking much if any Energy into it, unless for some reason I acquire or apply to a 10 Star Ladies Strip Club because that will include a +10% Defense gym gains perk. My return to the game has seen a chance to company specials, notably the removal of Fitness Center's Job Points (JP) for Defense. My hope was to work at a Fitness Center and use JP for Defense while utilizing this dual gym setup.

So, it looks like I will be training Dexterity up to a certain % of stats, stop training that all together, and then evenly train Strength and Speed up to certain percentages of total stats.

Strength Defense Speed Dexterity Comment
29%5%29%37%Str+Spd Max%
27.5%5%27.5%40%Dex Max%

The table above is a rough layout of at what point I will be switching between being a physical boss at Frontline Fitness and catching flies like a ninja at Elites. Although the percentages seem to vary slightly, as stat total increases each percent will be equivalent to a few million in stats and an increasing amount of time to train the stats up to the next switch point. By ignoring Defense, its percentage of my stat total will decrease over time. The math behind it is also very convenient. Once my stat total is doubled, Defense will be 2.5% instead of 5%.

I am interested in writing code that will enable users to input their stats, rounded to the nearest million or hundred thousand for convenience, and return what benchmarks to train there stats to. This would have to work for both Frontline and Isoyamas or Elites as well as Balboas and Gym 3000 or Total Rebound. Essentially, it would increment 1 set of stats (ex: Strength and Speed) while the ratio (Strength+Speed) >= 1.25 * (Defense+Dexterity) is preserved, while preserving the ratio of Dexterity >= 1.25 max(Strength,Speed). Ideally the code would stop before the ratio is broken so that one can just not HAVE to go to George's to train a stat that a special gym caters towards. I've already brute forced it in Excel.

Monday, July 20, 2015

Purpose

First, I am aspiring to become a software developer and have only just begun seriously studying and learning to program. I learned some HTML 16 years ago, took a course in Visual Basic 10 years ago, and took a summer class in Java 9 years ago. I'm currently 26 without a college degree and no longer wish to work in restaurants.

The purpose of this blog is to answer questions regarding Torn aka Torn City, a (mostly) text based MMORPG with nearly 17,000 daily players! Torn has provided me with so much enjoyment and excitement. I am motivated to use its challenges as opportunity to practice calculating things for fun and focus on optimization.

What I hope to do is to outline problems as precisely as I can and provide solutions. I will also host data collected. A lot of information on Torn is found in it's Wiki but I will be displaying information I'm using.

Most of the problems in Torn can be solved with arithmetic and algebra. Some problems I hope to model in such a way that I can write code to solve them. I am currently learning Python on Code Academy and I intend on looking at some database languages like SQL. Microsoft Excel is essentially my notebook and scrap paper for running calculations. It can also be used to make a database for some specific Torn problems such as optimizing Education decisions.

This blog will also provide perspective on my play style and what I hope to accomplish. Posts will demonstrate my attitude and priorities when it comes to planning and will at first showcase my solution for my specific circumstances. I hope to expand on problems introduced in this format and solve for general cases.

I do hope to write a few calculators. One project I absolutely intend on building is for users to submit their crime data, total number of crimes in different categories, and tell them which merits they will be closest to obtaining. This will be done by multiplying the closest crime medals by Nerve cost and an estimated percentage success rate. There will also be special cases to look at such as merits for Total Crimes as well as situations where both an Honor Bar and a Medal are awarded for a certain number of crimes. I'm really excited to write this in particular.

I hope you enjoy the blog.

PS: I have some posts from years ago, They could be edited and updated, but I may just write new or similar articles if I'm motivated to look for answers related to those specific problems.

Restaurant Analysis

I did I wanted to do some analysis on Restaurants in Torn, so I made a table tracking

Company Rank in Stars and Overall. Weekly income. Position Count
Showing top company of each respective star, including all 9 stars above 3m

Let's Go. All bruteforced at time of post


Rank Stars Name Weekly Income Employees Waiter Sous Chef Head Chef Kitchen Assistant Head Waiter Line Cook Chef Apprentice Chef Dishwasher
1 10 Hell'sKitchen-HK- $9,112,886 10 4 1 1 1 1 1 1 0 0
2 9 All U Can Eat $6,774,988 10 3 1 1 0 1 1 2 0 1
3 9 The Grand $6,265,706 10 2 1 1 1 1 2 1 0 1
4 9 Hiring Now! $4,917,408 10 4 1 1 1 1 1 1 0 0
7 8 Hell'sKitchen $5,050,949 9 4 1 1 1 1 0 1 0 0
12 7 King'sLayResto $6,671,630 10 3 1 1 0 1 1 1 1 1
23 6 TheMunchbox $2,675,560 10 3 1 1 2 1 1 0 0 1